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Blessings are passive bonuses in Curse of the Dead Gods that can be chosen before starting an Exploration.

There are currently 3 types of blessings, grouped in relation to the three Gods: T'amok's Blessings, Yaatz's Blessings and Sich'al's Blessings. Each of them have different specificities.

Lore[ | ]

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Gameplay[ | ]

Interacting with the skull inlay on the floor in the Underworld (hub room) will show all the blessings that can be unlocked, purchased and attached to your character. Each blessing has its own price and unlocking condition. Spending Crystal Skulls on a blessing will make it available to attach to your character.

Up to 3 blessings can be chosen and attached to your character. Blessings will then have passive effects on your character during your next run. You can switch blessings each time you enter the Underworld.

List of T'amok's Blessings[ | ]

Icon Name Effects Costs COTDG-Icon-CrystalSkulls
T'amok's Breath Your physical attacks (non-elemental) have 50% chance to turn into fire attacks. 150
Indomitable Restore 50% max health after defeating a non-optional Champion or Boss 100
Brutal Temper Killing multiple enemies within a 1 second window activates Fury (deal 50% more damage for 6 seconds). 40
T'amok's Protection Fire illuminates farther. All damage taken is reduced by 20% while in the light. 10
Furious Skin Gain Fury (deal 50% more damage for 6 seconds) when you take damage. 5
Unquenchable Thirst Greed Kills restore 1 more stamina. 15
T'amok's Bones Gain 5 Constitution at the start of your exploration and 1 Constitution at the beggining of each room if your health is below 50% of its maximim. 30

List of Yaatz's Blessings[ | ]

Icon Name Effects Costs COTDG-Icon-CrystalSkulls
Yaatz's Wrath Successful Parries channel the power of the wind, stunning all enemies in a larger radius. 70
Grace of the Tempest Gain +1 Dexterity each time you complete a room without taking damage. 200
Clever Kills Traps deal 100% more damage to enemies. 5
Skillful Adaptation After defeating an enemy with your Main or Secondary weapon, your Two-Handed weapon deals 50% more damage and vice versa. 100
Eagle's Fascination Killing a Weakened enemy spreads the Weaken effect to a close enemy. 50
Storm's Focus Successful Parries fully restore stamina. 35
Gust of Agility Gain 5 Dexterity at the start of your exploration. A Perfect Dodge triggers Haste (increased movement speed for 5 seconds). 20

List of Sich'al's Blessings[ | ]

Icon Name Effects Costs COTDG-Icon-CrystalSkulls
Sich'al's Treasures Gain 2 Perception each time you make a Gold Offering 80
Divine Perception Gear found in chests or dropped by enemies has a high chance of being of higher quality. 60
Favor of Sich'al Gain 1000 gold and 5 Perception at the start of your exploration. 10
Serpent's Bounty Non-optional Champions and Bosses drop 5 pieces of gear (instead of 2) upon defeat. 90
Reptilian Hunger Your Greed Kill counter never runs out when you are out of combat and does not reset between rooms.

Your damage increases by 1% per active Greed Kill count (up to 50%).

Will of Sich'al Your Corruption threshold increases from 100 to 120 at the start of your exploration. 45
Gift of Transmutation Any healing that exceeds max health is turned into gold 25