Curse of the Dead Gods Wiki
Crackling Grenades
Thrown bombs deal additional damage along their path.
Charged damage
Finisher damage
Bonus damage

The Crackling Grenades are a Bomb type (Two-handed Weapon) in Curse of the Dead Gods. They are able to damage enemies that they pass over before impact.

Codex[ | ]

"A young alchemist once entered the temple, convinced that his little bombs would lay every monster to rest and lead him to a pile of gold."

Fighting style[ | ]

The Crackling Grenades are placed in the Bomb category and are considered a Two-handed Weapon.

  • Normal attacks consist of two regular throws with the finisher throwing a larger bomb with increased damage and a larger explosion radius. This consumes 1 point of stamina for each move.
  • Charged attacks throw 3 bombs in a spread pattern. This consumes 2 stamina points.
  • All attacks are able to interrupt enemies in the middle of their own attacks.

Attacks[ | ]

Type Ability Stamina Cost Lvl.1 Base Damage Lvl.2 Base Damage Lvl.3 Base Damage Lvl.4 Base Damage Lvl.5 Base Damage
Regular Attack Interrupts 1 30 36 42 48 54
Damage dealt along the bomb's path (special ability) 25% Base Damage
Charged Attack Launches three bombs in an arc in front of the Player, Interrupts 2 150% Base Damage
Damage dealt along the bomb's path (special ability) 25% Base Damage
Combo Length : 3 attacks, incl. the Finisher
Combo Finisher Interrupts, Critical Hit 1 100% Base Damage (+Critical Damage modifier)
Damage dealt along the Finisher bomb's path (special ability) 25% Base Damage (+Critical Damage modifier)