Curse of the Dead Gods Wiki

Swords are a type of melee weapon in Curse of the Dead Gods. They are categorized as a main weapon.

There are currently 8 different Swords in the game.

Fighting Style[ | ]

Most Swords use similar attack moves. However, exceptions exist.

  • Normal attacks consist of three slashes and then a finisher, which deals Critical Damage and consumes 1 stamina point.
  • Charged attack is a spin, dealing increased damage, consuming 1 stamina point and can be chained with normal attacks.
Damage Multiplier Stamina Cost Effects Notes
Regular Attack 100% 0
Charged Attack 200% 1 Spin Attack
Combo Length : 4 attacks, incl. the Finisher
Combo Finisher 200% 1 Critical Hit

Guide[ | ]

Swords are versatile and straightforward weapons - which makes sense, considering the fact that one of the two default weapons is a Machete. They deal average damage, and the relatively wide area-of-effect of their attacks allows the Player to hit several enemies at once if they position correctly. Their Charged Attack hits everyone in the surrounding area, which can be useful when fighting large groups.

Their main limitations are their short range and their relatively long combos, which prevents them from dealing Critical Hits more frequently.

List of Swords[ | ]

Icon Name Ability Base Damage
Machete No special effect 15
Blazing Blade Fire Charged Attacks and Fire Combo finishers 15
Sacrificial Macana Deals critical damage when only one enemy is nearby 15
Sidewinder Sword Finishers cost no stamina 15
Gusting Glaive Charged Attacks send a wind slash that damages all enemies in its path 15
War Macana Charged Attacks deal critical damage 13
Abnegation, Xbeltz'aloc's Blade Finishers and Charged Attacks interrupt enemies' attacks 14
Moonblade, Night's Sword Charged Attacks trigger a powerful dash attack, damaging all crossed enemies 16